Automated Reverse Engineering of Relationships Between Data Structures in C++ Binaries

Real-time, memory-level interoperability with a closed-source binary may be desired for a number of reasons. In order to read from and write to specific data structures within a target process’ memory, external software must have knowledge of how to access these structures at any given time. Since many objects are allocated randomly on the heap, efficiently locating a given piece of data requires the traversal of data structures via a sequence of pointers and offsets that lead from a predictable address to the data of interest (i.e. in the same manner the target application accesses its own data structures).

This paper discusses a general approach for finding these kinds of pointer sequences and introduces a new tool implementing this approach.

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See an overview of the tool, here:

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